CV

id_Syl_SD

CURICULUM VITAE

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BUFFET SYLVAIN                              

19/06/1979

Paris, France               

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Audio Demo Reel: http://vimeo.com/channels/audiodemoreel

Linkedin : fr.linkedin.com/in/sylvainbuffet

Artistic Website : www.bitcrusher.fr

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# EDUCATION AND QUALIFICATIONS :\

2008-2009 : Master Degree of Sound Design for video games and digital interactive media at ENJMIN (National School for Video Games and Interactive Media). Master Degree bac+5

2006-2007 : Specialized Certificate from National Conservatory of Art and Craft ( CNAM ) in « Sound Conception for video games and interactive media”

2001 : Superior Technical Brevet in Land Surveying. BTEC Higher National Diploma – 2 years of degree course

1997 : Scientific Baccalaureate (A-levels) : Maths, Physics, Electronics, English, French, German

1986-1994 : Studying of classical music (theory and instrument – Flute).

Languages : French, English and German

# PROFESSIONAL EXPERIENCE :\

→ SOUND ENGINEER, SOUND DESIGNER for VIDEO GAMES :\

2016 → Senior Sound Designer  at QUANTIC DREAM 

Details :

  Sound Design for AAA, DETROIT : Become Human (PS4)  

2016 : Sound Designer on 360° Advertising for Jean Paul Gaultier for Capitain Plouf et OKIO Studio

2014-2016 :  (actually, 20 month) → Freelance/Contract Senior Sound Designer  at INNERSPACE VR  Startup focus on Virtual Reality

Details :

Sound Design and Sound mechanism for  » The Fire Bird «   a 360° narrative experience on HTC VIVE – UE4 – FMOD Studio

Sound Design for  » DMZ – 489 Years «   a Historical experience on Samsung Gear VR – Cryengine – FMOD Studioawarded « bronze medal » Oculus Jam 2015

Sound Design and Sound mechanism for  » The Fitfh Sleep «   a 360° narrative experience on Samsung Gear VR – Cryengine – FMOD Designer  nominated for « Best mobile experience » @ protoawards 2015

Sound Design and Sound mechanism for  » The Cave «  a 360° narrative experience on Samsung Gear VR Cryengine – FMOD Designer

Sound Design and Sound mechanism for  » PlayHead «   a musical game experience on Samsung Gear VR Unity – FMOD Studio nominated for « Best mobile experience » @ protoawards 2015

2015 : Sound design  on the 360° Trailer of   » Philip and I.  «  for OKIO Studio (Premiere Heure, Canal+) → 360° stereoscopic movie in Virtual Reality , co-product by Arte (FrenchTelevision).

2013 ( 7 month)→ Senior Sound Designer  at QUANTIC DREAM 

Details :

  Sound Design for AAA, BEYOND TWO SOUL (PS3) (Alpha and Master) 

Sound Design, mixing and production of the PS4’s tech demo  » The Dark Sorcerer «  (PS4)

2008 – 2012 ( 3 year 6 month) : Lead Audio  for Game Audio Factory

Details :

2009-2012Lead Audio  on AAA «  Game Of Throne «  RPG for Cyanide studio : unreal editor 3 – FMOD (PC xbox, PS3)

2012Lead Audio , at He Saw   → FPP (first playable prototype) – Blue Estate – unreal Engine 3

2012 → Lead Sound Designer , on R.A.W. – Realms of Ancient War Hack’N Slash for XBOX, PS3, PC for WizarBox studio

2011 → Voice Supervisor : Moving to Brazil for a voice recording on Mocap on Gangstar Rio: City of Saints. (Gameloft)

2011 → Lead Audio, Lead Sound Designer  on the game «  Game Of Throne – Genesis «  RTS (PC – SteamCyanide studio

2010  → Lead Sound Designer  on  » Blood Bowl Legendary Edition  «  for Cyanide studio

2010 → Sound Designer  on  » Pro-Cycling Manager 2010  » for Cyanide studio

2009 → Sound Designer  for F4 studio  on Empire of Sport

2008  → Sound Design  internship at Cyanide studio (Dungeon Raiders et Blood Bowl for Nintendo DS)

2008 →  First year projects at ENJMIN  : Dunya Project -> This Project has won the SACD-SIGGRAPH 2008 French Competion.

→ TEACHING :\

2015 →  Permanent Lecturer/Teacher in sound engine , for the video-game school : ISART Digital

2015 → Lecturer  » Sound Design for Video Game  «  for the event . Press Start . for BPI at Centre George Pompidou.

2015 →  Lecturer  » Interactive Music in Video Game «   at “Chalon sur Saone’s music conservatory”

2015  → Lecturer  » Interactive Music in Video Game «  at Unity Meet-up, Paris.

2014-2015 → CAC Project  (Culture et art au collège) supervision of a child’s school class (12 years old) about Interactive’s Art.

2012 →  Lecturer at ENJMIN   on interactive audio and sound engine (FMOD – UDK)

2012 →  Lecturer at National School of Art  from Paris-Cergy, on . Interactive audio and art .

VELO

→ AUDIO POSTPRODUCTION (Film – Documentary – Animation) :\

2015 – 2016 → >Sound Editing, mixing,  for a series of documentaries, Ministry of Culture, Air France

2015 → Sound Design  for the short movie  » Kitchen «   from Steve Duchesne, Alcibal Production

2014 → Sound Engineer  for documentary  » Ink Kult  » (Sound Recording, editing, mixing)

2014 → Sound Editor,  for the documentary  » Villa Cavrois  » for the National center of historical monuments.

2014  → Sound Editing, mixing  for the documentary  » Bintou were » for  » association l’Echangeur « 

2013 → Sound Engineer  for tribute of «  Rolando Neyra  » (Sound recording, editing, mixing)

2013 → Sound Editing  for documentary  » Bamako, année 0  » pour « Les Films Sauvages »

2011 → Sound Engineer  for documentary  » Projet Dynamo  » African itinerancy.

2010 → Sound Engineer  for documentary  » Asi Somos  » at Cuba.

2008 → Sound Mixing and Editing  for two documentary  » Mes aventures avec Julien  » for E-Graine

2008 →  Best Price for Sound Design  / Webjam – emagiciens for the sound design of a flash game

2007 → Sound Mixing, Sound Design, Music production for documentary  «  King David  » for KSTR – Casterman

2007 → Mixing and Production  of DVD : « les Cavaliers Live au Bataclan »

2006-2005 → Sound director for nomadic Movie Theater, 2 years, « 1 chemin 2 traverses »

→ INTERACTIVE MEDIA :\

2011 → Interactive exibition, Galerie Area, Paris, Serendip Festival,  Audio Video

2011 → Co-realisation of the exibition  » Out of The Dump  » of Maurice Benayoun, Centre des Arts d’Enghien

2011 → Interactive exibition  » Dysfonctionnements  » ,  at Instants Chavirés

2011 → Interactive exibition A/V, ARTMAKERS « Play with Art! » (Paris)

2010-2011→ Conception and realisation  of nomadic interative theatre MANIMOI

2009 →  Sound Design and conception of an interactive exibition . Mom’art . National Dance Center of Tours .

→ ARTISTIC EXPERIENCE :\

→ Founder and president of Music Label Dataglitch.

→ Hardware Designer of music instruments ( http://bitcrusher.free.fr)

→ Musician  in duo  » The Cheat Code  » chipmusic

→ Solo Music project  BitCrusher.

# SOFTWARE / SKILLS :\

** FMOD STUDIO

** FMOD DESIGNER

** WWISE

** Unreal Editor 3 et 4

** Unity 5

** Cryengine

** Max/MSP

** PureData

** Protools 12

** Adobe Audition

** Sony Sound Forge

** Ableton Live

** Soundminer

** Surround mixing

** Surround recording

** Voice Recording

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